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Available for contracts · open to the right permanent role

Clear UX for complex products.

I’m Pierre, a senior UX and product designer with 15 years in fintech, gaming and enterprise tools. I turn tricky ideas into products people can actually use, remotely, for teams across the Nordics and Europe.

  • 15 years in UX
  • M.Sc. in Computer Science, Usability & Design
  • AI-accelerated prototyping
  • 100s of customers interviewed

How I can help

Freelance and consulting

Short or long contracts. I get up to speed quickly and deliver clear, tested designs.

Part of your team

I work inside your product team, side by side with developers and product owners. As an engineer, I speak their language.

Permanent roles

Open to the right permanent role in the Nordics or Europe, remote or hybrid.

Selected work

01 / Work

More work

02 / More work
Aros Kapital project interface
FinTechEnterprise

Aros Kapital

Redesigned Aros Kapital’s complex loan and factoring system into a clear, user-focused tool with flows and features shaped by customer feedback.

Fortnox project interface
FinTechMobile

Fortnox

Designed Arkivplats for Fortnox, a secure mobile archive app for receipts and invoices, built for clarity, fast capture, and trusted document handling.

DEAS project interface
Enterprise

DEAS

Built a maintenance planner and an investor dashboard, streamlining workflows and visualizing KPIs across Denmark’s largest real estate portfolio.

E.ON project interface
Enterprise

E.ON

Redesigned E.ON’s Energidialog 2.0, improving UX for tracking energy use. Included custom formula builder for calculations across multiple facilities.

Rusta project interface
Retail

Rusta

Designed Rusta’s first e-commerce platform from scratch, focusing on UX structure and product discovery in collaboration with a UI designer.

Wihlborgs project interface
MobileEnterprise

Wihlborgs

Designed a mobile order management app for Wihlborgs, with platform-specific behavior, replacing a legacy tool with a modern UX-driven solution.

Lagerstedt & Krantz project interface
MobileEnterprise

Lagerstedt & Krantz

Designed mobile-friendly product UX for LK, simplifying massive technical tables and data for heating systems into clean, usable formats across all devices.

G4S Denmark project interface
Enterprise

G4S Denmark

Designed G4S Denmark’s responsive alarm control UI with a bold metal theme, combining sleek visuals, and intuitive feedback for secure everyday use.

NLF project interface
Mobile

NLF

Designed a modular mobile-first app for NLF truck drivers, including checklists, alerts, learning tools, and internal content.

Mikz project interface
Mobile

Mikz

Led UX for Mikz, a content app mixing blogs, influencers, and brand spots, including Zlatan’s custom channel, which he insisted should be black.

Studentlitteratur project interface
EdTech

Studentlitteratur

Designed Studentlitteratur’s new digital reading tool with notes, glossary, and learning aids, plus a public website in collaboration with allmanmedicin.se.

Nationalencyklopedin project interface
EdTech

Nationalencyklopedin

Designed an e-learning tool for religion courses, featuring interactive visualizations like expanding bubbles to explore subreligions.

Landskrona Fotofestival project interface
Mobile

Landskrona Fotofestival

Worked with an art director to balance bold visuals with clear UX, ensuring the photography festival site stayed elegant but easy to navigate on all devices.

Services

03 / Services

UX and product design

Flows, structure and interfaces for web and mobile products, shaped together with product and tech.

Research and user testing

Talking to users, watching real use and testing prototypes before development starts.

AI-accelerated prototyping

Fast, testable prototypes in Figma Make and Claude Code, used for user tests and team alignment.

Design workshops and sprints

Short, hands-on sessions that take an idea from rough to testable.

Design systems

Reusable components and clear rules that keep products consistent across teams and platforms.

Developer handoff

I’m an engineer by training and speak developers’ language. Clear handoffs, and prototypes in code when that explains it best.

How I use AI

AI gets me to a testable prototype faster. I build it in Figma Make and Claude Code, and use Claude and Gemini to speed up research. The design decisions stay mine.

Process

04 / Process
01

Research

I talk to users and watch real use, then read the data to find the problems worth solving.

02

Design

I sketch flows in Figma, share early with product and tech, then refine interactions, states and accessibility. Handoffs are clear and practical.

03

Test

Real users try working prototypes, so you know the solution works before development starts.

Testimonials

05 / Testimonials
“Pierre is a well-structured and efficient UX designer and an appreciated team player. I took him in as a consultant to cover for vacancies during a peak period and he ended up spending 4 months with us. He got up to speed quickly and started contributing from the get go. Knowledgeable in UX design patterns and paradigms and a humble and prestigeless person, he proved a valuable addition to our team and I would be happy to work with him again.”
Johan E Henricson

Johan E Henricson

CEO of StudyBee

“Pierre has proved his skills in several challenging projects. He is a very good listener, grasp his task very quickly and is very thorough in his approach. A humble attitude combined with a lot of integrity where he always question his own and listen to other’s ideas. A very good sense of design and always focused on the end-user’s need of simplicity and usability.”
Tommy Lundahl

Tommy Lundahl

Digital media manager at Studentlitteratur

“Pierre is an web- and appfocused interaction designer with an eye and mind for creative, user focused and consistent solutions. By that whether he designs and develops new GUI:s and workflows or improves on and redesigns old ones. He is also easy to work with and can express his opinions and the logic behind them in a compelling way.”
Thomas Frank

Thomas Frank

CEO at Node Hill

“Pierre is a dedicated interaction designer. He is eager to solve a design problem in the best way and does not give up. It was impressive to work with Pierre, his very fast way to get up to speed and start delivering early sketches and concepts. Pierre has an eye for the details and has good skills in the Adobe suite that makes him very effective.”
Lotta Willstedt

Lotta Willstedt

Senior UX Designer

Hi, I’m Pierre

06 / About
Pierre Nerbring with his dog Bosse
My dog Bosse always tags along.

I’m a UX and product designer based in southern Sweden. I started as a computer engineer, with an M.Sc. in Computer Science (Usability & Design) from Lund University, then spent 15 years designing digital products, first as a consultant and then inside an IKEA-connected bank. I like turning messy, complicated problems into something clear.

I work remotely from home, or from marinas when the sailboat is out. My dog Bosse comes along. Outside work you’ll find me sailing, cooking, behind a drum kit or gaming.

Have a complex product that needs clarity?

Open to freelance, consulting and permanent roles.

Email me
pierre.nerbring@sailpixel.com
LinkedIn